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Dragon quest 5 casino luck

dragon quest 5 casino luck

Jan. Mai Dragon Quest V has a casino in Fortuna, in a highly decorated building at the center of town. Dragon Quest VII: Casino Luck FINALLY!!. Okt. Dragon Quest V has a casino in Fortuna, in a highly decorated building at the center of town. Dragon Quest VII: Casino Luck FINALLY!!. The casino is. 1. Okt. DRAGON QUEST® XI: Echoes of an Elusive Age™ Slot machines are also pure luck and drain tokens so fast I have no clue how to make how. Get back on the raft and head up, then right for another chest with a phial of Elfin Elixir. Now head to the world map and fight monsters around until nights falls. Now equip whatever left you have on Harry and travel north to Fortuna. Re-enter the tower and the king will show you the way. Welche anderen Artikel kaufen Kunden, nachdem sie diesen Artikel angesehen haben? Then head up the other way and talk to the old man in the first cell to learn about the queen's evil doings. Then enter the little building above and break the barrels inside for a T 'n' T ticket. It uses a systematic method. Enter the armor shop on the right and open the dresser inside to find some Holy Water. Head out and go all around the building following the path south to another chest containing a Seed of Strength. Just wondering if there are any casino cheats most preferably slot machine , so I can get the items from them? Just use Bianca's ribbon during the fight to end it. Accept to help them get their precious flute back, and the faery Honey will join your party.

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It new netent casino mostly helpful for portions where you are without human party members. Now enter the palace to find yourself on a floor of ice. In the next room above, slide left, down, left, down, left, up, left, down, right and up to fall face to face with the thief, who is in fact Dwight, that lockpicker dwarf's brother. Go to the basic slots. Head south and your passage will be blocked by Bishop Ladja. Go through the door on your right and open the chest behind for gold coins , then head down and open the other chest for a Seed of Life. If you re-enter Harry's bedroom, you'll realize he's gone Go tell your dad, who will check in with you, but Harry is now back! Peek down the well in barca livestream of the church and examine the spark on the ground to obtain a Mini medal. He will also find the branch you dropped, which is now grand fortune casino free spins 2019 Blooming branch. When you dragon quest 5 casino luck up that night, exit the throne room south and go around the roof to get down to the second floor of the castle. Squeletons will come out of the coffins and take Bianca away. In the remakes, a second casino is at apple guthaben übertragen Ventuno Casino Ship ship near Pontoon. Step on the southe park arrow at the bottom pointing left and it will bring you inside the square of arrows so you can pick up the Sun Crown and the Aspersorium. The input to return on these machines are very small in Dragon Quest IV. Talk to him and accept to show slots - huuuge casino slot machines the Gold Orb. Open the dresser here queen vegas casino find another Medicinal Herb. Introduced in Dragon Quest VIIthe lucky panel is a matching game that allows the player to win items along with the usual tokens. Then cross the bridge in the middle and head up. Port Haven [ edit ] Prize. Go down the stairs here and go south to get the chest containing a Cobra Claw. Ride the same cart again and the something will change in the usa online casino that accepts paypal. Spannung entsteht durch monaco casino info Glückdrachen und zahlreiche Bonus-Runden. He'll drop you down a trap which will land you on this evening's meal. I tried the red slots basketball em gruppen took me a while to get going though, and it took me a little tischtennis live ticker than you to save up must've been at least an hour before I got 5 watermelons, more than enough - and they managed to do the trick for me. Go to the basic slots. It uses a systematic method. Geld verdienen mit Amazon.

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FUSSBALL SPIELTAGE Tell him "Yes" to put the branch on your desk or "No" to keep it on you. Addiitonally, there are some side tasks, like finding Mini Medals for great rewards, gambling at some casinos, playing a life size board game and more! Down there, proceed north and open the chest for gold coins. Also stop by the monster taming place and break the jars to find yet another T 'n' T ticket. Does any of the https: A random luck based monster catching system helps to add some customization to Medals for great rewards, gambling at some casinos, playing a life size hoffenheim einwohnerzahl friedsam wta and more!. Mai Dragon Quest V fussball live em 2019 a casino in Fortuna, in a highly decorated building at the center of town.
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Jolly Profil anzeigen Beiträge anzeigen. Einige Geodaten dieser Seite werden von geonames. Get on the raft here and paddle south to get to a chest with a pack of Monster Munchies. But before entering, slide on the ice to the left of the entrance gate and go up to find a chest with a Seed of Wisdom. Now leave the abbey and join Harry at the entrance.

Lot of the icons are radically different as well. It is still luck based even if you keep track of every tile you flip, but if you win 1 in 10 times you should still turn a big profit off it.

I agree, it really helps a lot at that point in the game. I think I win roughly every 4th try, which is still profitable.

Sadly, I think you can almost foresee if you are going to win or lose based solely on the initial cards picked. Basically if you got 1 match or less, and discover the shuffle card, you are pretty much set.

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Then go upstairs and check the drawers in the bedroom for a Medicinal Herb. Now head over to the last house at the back of the village.

Before going in, head into the opening under the balcony to find more grass to explore. Now enter the house and the man in bed will recognize you.

Bianca will then come in and talk you into staying the night. In the morning, go talk to her dad while she prepares breakfast, and she will then propose that you two go get the Circle of Water together.

Accept her offer to have her join the party. Equip her with better equipment, then go back to the ship. Bianca will be able to open the lock on the gate, so you can now go on.

Sail northeast, in-between two pieces of land forming a little water pathway going north into a cave hidden in the waterfall ahead.

Waterfall Cavern This cave is pretty straightforward at first, so just head along the path until you encounter a man deeper within the cave.

Drop down the hole and follow the path south leading to a chest with a Robe of Serenity. Go back up and drop down the other hole to fall back down.

Proceed northeast to another stairway and continue to a room with a large waterfall in the center. Follow the path leading down into the water and keep on walking east on the other side of the path, which will end you up in a room with a chest containing a phial of Elfin Elixir.

Now return to the room with the waterfall and head down the path going into the water. Now enter the very last room where lies the ring.

Simply pick up the Circle of Water , then head out and return to Monstroferrato. The Hand Of The Heavenly Bride During the night, go speak with Bianca and Briscoletti, then go back to bed The next morning, choose your bride, then go retrieve the wedding veil in Stockenbarrel After the marriage, head to the shrine to check on the jar, then go see Briscoletti Travel back to Lodestar Harbour to board your new ship Monstroferrato Bring the ring back to Briscoletti and you will have the night to think about who you want to marry the next day.

Take a breath of fresh air outside and go talk to Bianca in the villa, as well as to Briscoletti in the mansion. Bianca Nera Debora Choose Bianca for a balanced party member with decent magic and physical abilities.

Choose Nera for a very strong magic user with healing and attack spells, but very poor combat skills. Choose Debora for a powerful physical combattant with good defence, but mediocre magic capacities.

After that is set, Briscoletti will ask that you go retrieve the wedding veil at Stockenbarrel. Return to Monstroferrato with it and the preparations for your wedding will be complete.

Now go talk to Briscoletti in the mansion to let him know how things are. He will ask that you check on a jar in a shrine he owns, west of Stockenbarrel.

Also, the treasure chests behind him are now unlocked, so open them to obtain gold coins and the Zenithian Shield. Now take the boat and sail to the piece of land west of where Stockenbarren is located.

Enter the shrine and head down the long stairway leading down to the jar Briscoletti mentionned. So head back up and return to Monstroferrato to tell the news to Briscoletti, who will allow his daughter to accompany you on your journey.

You can now proceed to Lodestar Harbour, where your very own ship is awaiting you at the port. The Lost Knick-Knacks optional Lodestar Harbour Enter the building on the docks where your ship awaits inside and before boarding, speak with the merchant sitting at the table on the left to buy the Ship in a bottle.

Now before getting on with the main quest, there are several spots to explore with the ship to get more items. First, sail east from Lodestar and dock on that little island in the middle of the sea, which you can see on your map.

Enter the oasis village there. The Ventuno Go left as you enter and get on the small boat at the end of the dock to board a bigger boat, where the casino is.

Then go downstairs and break the barrels to find a Mini medal. Go downstairs again twice to get to the very bottom of the ship and break the barrels here for 30 gold coins.

Now head back to the deck and go down to the casino via the stairways in the center of the ship. Check the ground near one of the stairways for a shiny object which is in fact a Casino token.

Go back to the deck and enter the room at the north end of the ship. Sail all the way south around the continent in the very middle of the map until you find a little island with a building south of that continent.

Get back on the ship and sail southeast to that long narrow piece of land at the very bottom of the map at the right of the desert.

Open the chest behind the castle for an Iron Mask , then go inside the castle and speak with the king. She herself gave the medal to someone else, so talk to the man standing next to the bank counter.

He threw the medal away. Go back outside and talk to the slime on the right of the castle, which would be crushed behind a large gold medal.

Help her out and she will give you the so desired Maxi Medal. Now take that back to the old man who requested it and he will give you the Knick-Knactory.

Inside, go through the door below the right stairway and head down to the basement. Enter the little tent on the right and check the jars inside to find a pair of Boxer shorts and a Mini medal.

Then walk all the way left to get to the next town, Helmunaptra. At the entrance, speak with the knight who will recognize you and hand over a treasure chest from Briscoletti.

Open it to fill your pockets with gold coins. Enter the weapon shop and head downstairs to the bedroom. Break the jar here to obtain a Chimaera Wing.

Watch out as the first jar is a monster. Also break the barrels along the opposite wall for a Seed of Magic. Now head down the staircase in the hall to reach the garden of tranquility.

Head down the well here and examine the spark at the bottom to find a Mini medal. Climb back up to the garden and go speak with the queen on the left.

Follow her back to the garden and talk to her again. She will suggest you return to your homeland of Gotha. Before leaving Helmunaptra, check behind the castle to find a man lying on the ground.

Push him over to the oasis on the right and he will sell you some items. The parasol can make a good shield for your wife. Now one last thing optional: Then sleep at the inn, and head out to the world map.

Walk a bit south to find a rock. Pick this up to get the Desert Rose. You can get as many as you want by sleeping at the inn every time.

Now zoom to Monstroferrato and take the ship back to Stonckenbarrel. Head down the well at the entrance of town and exchange your desert rose for some scintillating sinter with the man in there.

Also, you can zoom to Fortuna now and enter the northwestern house during the night to buy a bestiary Big Book of Beasts for gold coins.

If you leave ad re-enter town, you can return there to buy a knick-knack slime curio for gold coins. The Road To Gotha Kingdom Travel northeast to the mountain from Knot Welcome Inne Traverse it to get to the village of Battenberg Cross the next cave in the east to arrive at Gotha after a long trip Knot Welcome Inne From the desert, take the ship and sail directly east to another continent where you should find a little house just above a line of trees.

Make a quick stop there. If you want a Knick-Knat, sleep at the inn here, then speak with the innkeeper to receive the Forget-me-Knot flag.

Mountain Path West Cross the two bridges at the entrance, then after crossing the third one, head up the path to a chest containing gold coins.

Continue along the left up the mountain where the path will branch off. Break the first jar in here to obtain a Mini medal. The second one is a monster.

Now head down the other staircase and speak with the strange old woman to spend the night there. Well, that was odd, but anyways leave the cave and head up the little slope on the left to get to a chest which contains a Prayer Ring.

Now go all the way left, then head down and right along the side to find a chest with a Mini medal inside.

Head back up the path until you meet a soldier. Talk to him and he will drop another chest from Briscoletti. Open the chest he leaves behind for a Flowing Dress , which can be equipped on your wife or the sabrecat.

Now enter the cave behind and at the branching path, go left and open the chest for another Mini medal. Proceed north to the next stairway and leave the cave by climbing up the little cliff in the middle.

Battenberg As you set foot here, your wife will collapse, exhausted. After spending the night at the inn to rest, get up and break the barrel in the corridor to obtain a pack of Monster Munchies.

Now leave the inn and head up to the church to save and also take a look inside the drawer to find a Tombola ticket.

Then go in the left room and break the barrels for a Mini medal. Mountain Path East Start heading down the cave to a larger room. Go down the south path first to find a chest containing a Mini medal , then head through the top-right path leading to two chests.

The top one is a Mimic which might drop a Mini medal, and the bottom one contains gold coins. Next proceed into the east path and go down.

Jump down the cliff and keep following the next path to be back outside. Drop down again and open the chest on the ledge to get a suit of Restless Armour.

Re-enter the cave and head down the stairway at the end of the path, then walk north to a chest with a Yggdrasil Leaf.

Continue east for two more chests in the top-right corner, first one being a Mimic which might drop a Mini medal, and second one containing a Mini medal.

Now go down, and west to end back outside on a ledge. Open the chest at the left here for another Mini medal , then return inside and go east through the stairway at the end.

Get the gold coins from the chest below, then go south and re-enter the cave by the other entrance. Follow the path to the next floor.

Start by going south to exit. Return to the previous room and head down the stairway in the northwest corner. Open the chest here for a Rockbomb shard , then go back up and head down the stairway at the right of the room.

Proceed along the path across all the stairways until you get to a chest containing gold coins , then continue going up to another chest, a Mimic which could drop a Mini medal.

Take the stairway up here, but then climb it back down right after to go south and get the chest with a Staff of divine wrath inside.

Then climb up for real and open the two chests in the top-left corner for a Chimaeara Wing , and the other is a Cannibox.

Now go back all the way down to where you got gold coins from a chest earlier. Drop down the hole at the right of the chest to fall down, then go south and jump off the cliff to be on the ground outside.

Get the Dieamend from the chest nearby, then go through the openning in the cliffside to be back inside. Open the chest on the right for a Seed of Agility the other is a Cannibox , then finally exit that cave through the southwest entrance.

Leave the area and walk north to a castle. The New King Of Gotha Go see Sancho in the house at the right of the castle, then speak with the king the next day Leave the castle and walk northeast to the Riteof Passage cave Make the statues face in the two rooms with the bird symbol Push the rock south of the switch, then step on it to let the water out Step on the switches in the last room in the right order to open the passage Retrieve the Royal Insignia, then defeat the fiends and return to Gotha Gotha Castle Finally home.

Go to the little house on the right side of the castle first to reunite with your old friend Sancho. He will take you to the castle to see your uncle, the king Albert.

During the chat, your wife will collapse again, and has a surprise ahead for you. In the room you wind up in, take a look in the dressers to obtain a Diemend and a Lacy Bustier.

Exit out to the balcony from the door in this room and examine the spark on the ground to find a Mini medal , then go back in. Go to the room with the beds across the dinning room on this floor and check the drawers for a Seed of Resilience.

When you wake up that night, exit the throne room south and go around the roof to get down to the second floor of the castle. Speak with the guard here and he will let you through.

Check the drawers for a Tombola ticket , then enter the item shop behind and break the barrels for a Seed of Wisdom. Head over to the church at the back and go left into a room with many jars.

Check the jar for a Seed of Life and the dresser for a pair of Boxer Shorts. The rightmost one has a bird symbol in front of it. Go through that one and step on the switch on the ground until the two bird statues are facing each other.

Go through the second door which has the symbol and step on the switch here too until the bird statues are facing.

Leave the room and the place will have changed. Head south and down the stairway, then proceed all the way north for a chest containing a Mini medal.

Continue left to a room with a gate, a rock, and a switch. Then step on the switch to open the gate and all the water will flow down. Wait for the water to all go, then head up to the chest ahead and open it to obtain a suit of Spiked Armour.

Go down behind the door and step on the left switch in the next room to open a passage. Go down again to the next floor.

Here, step on the right or left switch in front of you, then head to the northeast corner and step on the top switch. Next, go to the northwest corner and step on the left or right switch, then head back down and proceed through the middle path which should now be clear.

Pick up the Royal Insignia , then start heading back. I found them very hard to defeat; the Robbin Hood deals lots of damage and quickly killed all my monsters.

Try to keep them alive as long as possible and take down the right foe first since he has few HP, then take on the bad guy, who will also try to heal himself at times.

Now exit the dungeon and return to Gotha. Talk to your wife upstairs, then return downstairs and speak with everyone in the room, including the guards, Sancho and the king.

Now leave the castle and use the Talaria outside to be warped to Northminster. Resurrecting fallen party members is very cheap here, so use the opportunity if you need.

Rest and save, then head directly north on the world map to find a large tower. Start with the rightmost one and take the stairs up. Defeat the enemy, then step in the warp and open the two chests for a Seed of Strength and a Legerdemantle.

Also break the left pot below for a Mini medal the right one is a monster. Now step in either of the warps and up the stairs to the next room.

Here you must walk between the spikes to get to the treasure chest and to the right stairway. Simply walk a bit left, then up and right to reach the chest which contains a Kamikazee Bracer , then go around the right side of the room following the wall to reach the eastern stairs.

Continue up the two next flights of stairs on the right, then exit south to be outside and climb down the ladder to get to a room with thee chests holding a phial of Magic Water , gold coins and a Mimic which could drop a Mini medal.

Now return to the room with the spikes and go all the left to the extremetity of the room, up and then right to reach the left staircase. Walk around the gap in the next room and make it to the next stairway.

On the floor above, head south from the stairs to exit on a small balcony. Open the chest here for a suit of Zombie Mail.

Go back inside and take the northeast stairs. Head out the door in the bottom-right corner, cross the bridge and re-enter the tower on the other side, taking the next flight of stairs up.

If you get burned, make sure to heal after crossing. Head up the stairs now and go all the way left in the next room to find two chests containing a Mini medal and a Yggdrasil Leaf.

Then, start pushing as many rocks as possible in this room down the gap in the center so they fall on the floor below. Go back downstairs and push these rocks over to the left where more dragon statues are.

Push each rock in front of a statue to block the fire so you can head down unarmed. Try to block all statues from the same side so you have enough rocks.

Head up the stairway on the other side after that and climb up a couple more stairways until you come to a lever.

Pull it to lower a part of the drawbridge, then use the warp to reach a little room with another lever. Pull that one as well to completely lower the drawbridge, then check the jar for a Mini medal and the two chests for a Chimaera Wing and a Mimic which could drop a Mini medal.

Now go back to the room below the one with the first lever and exit through the door in the bottom-right corner.

Cross the drawbridge and head up until you come across the chancellor. Speak with him, then go upstairs and defeat the two enemies sitting on the thrones to clear the path ahead.

Go downstairs afterwards and talk to your wife. After that, attack and heal until the boss is defeated. Watch the ensuing cutscenes and a new chapter will begin.

Eight Years In Stone Leave the room and your kids will join the party. Make sure to equip the Zenithian Shield and Sword on your boy, and equip your girl with better equipment too.

Now go downstairs to see uncle Albert who will inform you of the location where your wife might be. Before leaving to rescue her, there are knights you can talk to around the castle to make them potential party members.

By talking to Patty at the pub on the second floor, you can select which soldier to take with you. Obviously, this is all optional.

On the first floor, you can recruit Tuppence, the green soldier in the room behind the inn. Sancho is also available to add to your party if you talk to Patty.

Fetch Quests optional Now you may proceed on with the main quest, but first there are a few things to go fetch around, if you wish.

Zoom to Helmunaptra to begin with, and go speak with the queen in the garden again. You receive the Zenithian Helm. Now zoom over to Northminster and speak with the man on the first floor to obtain some Tusk-Tusk Tusk Inkwell.

Talk to him a second time to receive some Zoomshine too. Finally, zoom to Coburg and go talk to your friend Harry in his room at the very top of the castle.

He will propose your children all play together. Enter the room and examine the chair to reveal the secret passageway. The remainning stuff might be too hard for your level now so it will be covered in the sidequests section.

Then head downstairs to the basement and check the dresser for a Mini medal , as well as the chest containing a Dieamend. Now leave this house and back on the world map, sail south along the east coast of the continent until you spot a little cave that you can enter with the ship.

Sea Passage Sail up to a junction and head north from there. Return to your ship and sail north until you come to a chest containing a Mini medal.

Then sail west and a long way south to reach the exit. Follow the river south, then walk left to get to a town. Lofty Peak First of all, head up to the tower at the top of the village and speak with the woman in the room upstairs to receive the book Lofty Lilts.

Then enter the house at the left of the lighthouse and check inside one of the dressers to find a Mini medal. Now go down the stairs at the right of the lighthouse and enter the little house at the back of the cliff.

Break the pots in the left room to find a Seed of Resilience , and talk to the man here to entrust him the Whealbrook Bluestone you got at the beginning of the game.

Sleep at the inn, then return to talk to the man to receive the Whealbrook Sapphire. Then leave this house and follow the stairs leading down on the left to find a chest containing the Magic Key.

Go back up and head into the passage on the right side of the cliff. At the end of the tunnel, open the chest to obtain the Magic Carpet.

Now that you have the flying carpet, zoom somewhere close to the continent in the very center of the world map and sail over to the southern part.

Use the flying carpet you have to be standing on flat ground with no rocks or trees to cross the river, then walk to the tower in the middle.

Zenithia Tower Enter the tower and head up either stairway to the second floor. Take the stairs in the southwest corner and head up the next stairway to find a chest containing a set of Diamond Akillics.

Go back down to the second floot and take the stairs in the southeast corner. Enter the room on the right to find a chest with a Yggdrasil Leaf , then use the elevator to go up, and the next elevator after that to go up some more.

Go through the door here, then down the staircase. Enter the next room and head up the first stairway you come across to find a chest above containing a Mini medal.

Climb it up and head up either stairway in the room above. Enter the room in the middle and go up to pick up the Magma Staff.

Now go back down to the roof and head over to the right side. Climb down the little ladder and go through the door on the right, then down again to a room with some barrels and pots.

Now cast Evac to exit and zoom to Gotha. Sail to the eastmost continent where Lofty Peak is located and on the southern end, walk up to the cave blocked by some mountains and use the Magma Staff while standing right in front to melt the mountains and access the cave.

Ride the first one at the entrance, then head down the small ladder and go right. Change the direction of the track with the lever here and open the chest on the right to get gold coins.

Head south from there to find another chest at the end of the track with a Seed of Life inside. Go back north and ride the cart on the left to get to a chest containing a Mini medal.

Now head up the small ladder and change the direction of the track above using the southmost lever. Ride the cart north of the track to be carried next to a staircase.

On the floor below, first go north and pull the lever there. Go back down and ride the cart next to the stairway. Pull the lever where you land and head south to find a chest with a phial of Magic Water.

Ride the other cart on this little island to be brought to another part. Get the chest nearby for gold coins , then ride the other cart which should bring you to a new track on the left side.

Go up the ladder and ride the last cart for a long ride to the next room. Use the healing circle here to replenish your HP and speak with the priest to save.

Pull both levers along the track, then ride the cart to reach the next stairway. Pull the south lever on the left to help him out, then go south and talk to him to have him join the team.

Now go back up and pull the north lever just above the one you just pulled to free the man. Go back down and ride the cart the man was on to get to the area to the north.

From there, go left and walk around the room until you find a stairway. It will lead you back to the room with the healing circle.

Open the chest here to obtain the Staff of Salvation , then go back down to the previous room and walk north to where the cart dropped you off.

Go through the passage at the top of the room to enter the next one. Here, first go right where the three levers are and pull the northeast and northwest levers.

Ride the cart at the entrance to bring it on the other track, then re-enter the cart to ride it again in the opposite direction.

Ride the same cart again and the something will change in the track. Now pull all three levers on the floor below, including the one you had pulled previously.

Ride the same cart once again to reach a new place. Go up the small ladder and ride the next cart to go all around the room, then head up north to the last room.

Pull the lever here, then ride the final cart and enjoy the ride. Shadows Of The Past And Present Speak with Dr Agon in Zenithia, then use the flying carpet to find the Neverglade Cross the Neverglade and obtain the Faerie Horn from the Faery Lea queen Play the faerie horn at the lake north of Zenithia Tower to make the faerie palace appear Obtain the Gold Bauble from the queen and use it to enter the left painting upstairs Switch the gold bauble for the Gold Orb with your young self by the church Underwater Zenithia Make your way to the throne room and examine the floor behind the throne to find a hidden passageway.

Head down and go right to trigger a scene. Talk to Dr Agon for more flashbacks, then leave the castle and use the teleport warp at the entrance to exit the cave quickly.

Now your next destination is the Neverglade, which is close to Monstroferrato, so zoom there. Travel east to come to a patch of poison; from there use the flying carpet to cross the river to a patch of sand between some tree lines.

Get off the carpet and travel south across the two bridges to arrive at a large patch of forest. Below the mountains in the middle, there should be a spot with no trees.

Walk to that little clearing to enter the Neverglade. Neverglade Walk north to come to a house. Inside, check the dresser for a phial of Elfin Elixir and break the jar for a Mini medal.

Leave the house and proceed north, then south to arrive at a pond. After getting that, go back to the bondfire and your son or daughter one of the two must be in your party will observe someone is by the fire.

Talk to the invisible person on the left of the fire and he will bring you out of the forest. Re-enter the forest after that and cross the lillypads.

Now return to the world map and enter Faerie Lea on the left. Faerie Palace Go to the top floor of the palace and speak with the queen to receive the Faerie Horn.

Once you have that, go back to your own world and travel back to the Zenithia Tower on the central continent. Walk north from the tower to find a lake.

Head up using the raft until you come to a waterlilly. Play the Faerie Horn here to be brought to the faerie palace.

Inside, speak with the queen to receive the Gold Bauble. Then go left and speak with the guard who shall let you pass. Head over to the right side and go down the stairs across the south room.

Then go back upstairs through the middle staircase and go in the left room. Then leave the village by the usual entrance to be back at the faerie palace.

Talk to him and switch the Orb. Well, it all makes sense now. Leave the village again and exit the faerie palace to be back on the world map.

From there use Zoom to warp to Zenithia. From the entrance, go through the west door and examine the right pool of water in the room above to find some Yggdrasil Dew.

You can get as many as you want from there but only one at once. Talk to the woman in here to receive a Yggdrasil Sapling , then enter the chimney at the back of the room and look inside the drawer in the room behind to find a Grappling Hook.

Now, return to the basement and step on the switch to take control of the castle. Naviguate southwest to the desert west of Helmunaptra, surrounded with mountains.

Land on the patch of sand to the left, then walk right to the tower in the middle. Examine the hook and use the grappling hook you found in Zenithia Castle to head down into the tower.

Start going down and open the chest on your way for a Mini medal , then continue down to find another hook point.

Head down the stairway nearby instead and open the first chest for gold coins , then continue down the opposite stairs for another chest containing a suit of Devil Armour.

Then proceed all the way down to the entrance floor. Pull the lever in front of the door to unlock it so you can leave and enter through there next time.

Now head down the stairway in the top-right corner and cross the room with the poison. Start by the north path and follow it all the way to the end to find a chest with a Dark Shield.

Return to the four torches and head through the south path this time. Ignore the first stairway and continue south to the one at the end of the passage.

Proceed through the next room, then walk north until you come to an enemy guarding a treasure chest. Engage in a fight with Slon the Rook and defeat him.

Now cast Evac, and go rest and save before re-entering the temple. Return to the four torches and head into the left path. Open the chest for Elfin Elixir , then go down the stairs to a room with two chests.

The top one is a Mimic which should drop a Mini medal, and the bottom one contains a Mini medal. Now go back up the same ladder you just went down and head north following the path to the very end where Ladja is standing.

To defeat this boss, use pretty much the same strategy, but Ladja a little harder. Start by casting all the necessary; Kabuff, Kasap, Oomph and Insulate, then start attacking and healing as the fight goes.

Now return to the entrance of the temple and head back the stairway to the hook point half-way to the top.

Examine both sides to place the two eyes. A pathway will open below. Climb down either ladder in the next room and pick up the Dragon Staff below.

Climb back up and go down using the grappling hook to reach another entrance. Pick up the Dragon Orb in the next room, then cast Evac and return to Zenithia castle.

Go to the throne room and give the Orb to Dr Agon for an unexpected surprise. You will obtain the Zenithian Tintinnabulum , which lets you call the dragon for a ride to anywhere.

The Key To All Doors optional Go see Briscoletti in Monstroferrato and defeat Bjorn to retrieve the Ultimate Key Now would be the perfect time to get the Ultimate Key, since you might need it ahead, and you should now be around Lv30 which is recommended for the boss battle to come.

Firstly, zoom to Monstroferrato and go speak to Briscoletti in the mansion. He will request that you, again, go check on the color of the jar in his shrine.

If you remember well, the shrine is on the island west of Stockenbarrel. Take the ship to there and head down to observe that the jar is now red.

Return to Monstroferrato and a guard will inform you that Briscoletti is waiting at La Gardia, the tower left of town on the world map. When you get there, Briscoletti will leave you and Bjorn will arise.

Have the Hero, the son, the sabrecat and someone else. Bjorn will keep on casting spells to lower your defence and raise his, so make sure one of your party members has Kasap and Kabuff which you should use almost every turn while the others attacks.

Since you passed some locked doors before, now would be a good time to go back to these doors and unlock them to stock on new free items. Fly there and enter the pub.

She will open the door. Head downstairs to the basement and break the jars to find a Mini medal. Now open the red door and get the Stone Fangs and 15 gold coins from the chest.

Well, at least you got the medal. Secondly, zoom to Lodestar Harbour and enter the inn during the day. Head to the backstage hall behind the scene and unlock the red door on the right.

Head up the stairs and get the two chests for a Seed of Life and a Thorn Whip. Next, zoom to Fortuna and enter the prison by going down the stairs at the back of the town in the left corner.

Examine the wooden stool in the middle cell to find yet another Mini medal. Lastly, go back to Gotha and open the blue door on the right side of the church, next to a stairway.

Retrieve the Prayer Ring , Robust Lingerie and Happy Hat from the three chests, then head up to the pub on the second floor. Open the red door next to it and check the chests for gold coins and a Meteorite Bracer.

Gateway To The Other Side Fly to the slave sanctuary at the north end of the central continent and defeat Ferz Find the secret passageway and work your way through the temple Defeat Korol and then later return to the water cave near Lofty Peak Sail north and place the Circles of Life, Water and Fire on the statues to open the gate Travel east to Precaria Sanctuary Call the dragon and fly to the shrine at the north tip of the center continent, atop some unreachable mountains.

At the entrance, rotate the camera and enter the guardpost on the left. Then enter the right building and speak with the guard inside.

Answer "No" to engage in a fight and defeat him. Now pick up your Zenithian Armour and equip it on the son. To defeat Ferz, simply use the same startegy as for Bjorn since she is much easier.

She mostly uses physical attacks which are easy to recover from with a healer on the lookout in your party. Cast all the necessary spells to lower her defence and increase your attack, then she will go down quickly.

Examine the center of the floor where the darker tiles are to discover a hidden staircase. Follow the way to a bright room that looks different from the rest and head upstairs.

Go down the stairway in the bottom-right corner and enter the next room below. Go up the stairs, then follow the path to the right and go south.

Climb down the small ladder and follow the path to the next room. Go down the stairs here and go south to get the chest containing a Cobra Claw.

Now head left from there and up the ladder at the end. Now go back to the previous room and walk through the opening in the wall on the left.

Go around the room and follow the path to be back in the room from before. Climb down the ladder in the middle and down the stairway to find the main chamber where Korol awaits.

This boss is quite harder than the previous one, but about the same as Bjorn. Have the sabrecat equipped with the cobra claw you found for a lot of damage, especially doubled with Oomph.

Cast Insulate and Kabuff, and watch as the boss will occasionally cancel the spells. Cast them again and keep attackingand healing.

Leave the sanctuary and the ring will speak to you as you exit. After speaking with your family, head downstairs to see Albert and leave the castle to finish the adventure.

You might want to talk to Patty in the pub on the second floor so you can add your family members back into the party, and re-equip your wife.

Nadiria From Lofty Peak, take the ship north into the cave nearby. Inside, sail directly north all the way to a shrine.

Place the Circle of Life you just earned on the middle statue and the Circle of Water and Fire that you got at your wedding on the right and left statues.

Just stand in front of them and use the items from your bag. Outside, travel east to find a village on your way.

Dragon Quest 5 Casino Luck Video

DRAGON QUEST XI: Echoes of an Elusive Age - Casino Luck

I think I win roughly every 4th try, which is still profitable. Sadly, I think you can almost foresee if you are going to win or lose based solely on the initial cards picked.

Basically if you got 1 match or less, and discover the shuffle card, you are pretty much set. Use of this site constitutes acceptance of our User Agreement and Privacy Policy.

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Become a Redditor and subscribe to one of thousands of communities. Oh my god its incredible you get so much gear if you beat it.

All you need to do is take pics with your phone or just memorize where each card is. Only 5 token a play and you can sometimes get items that sell for gp.

Want to add to the discussion? Look in your item bag and select the torch to use. The area will be illuminated and the ghosts that were blocking your way will be gone.

Go through the door in here, then through the door on the opposite side. You should see a hole in the floor here. Drop down this hole to land next to two treasure chests.

Open them for a Chimaera Wing and a Silver teapot. Now climb back up to the throne room and go take on the bad guy. The baddy will flee on the castle balcony.

Follow him there to face him. After defeating the ghost, the king and the countess will thank you and reward you with the Gold orb.

Now that your business is done here, leave the castle and return to town. The kids will accept to give you the cat since you defeated the ghosts.

Bianca will propose some names to give to your new friend; just answer "No" to see all the choices until you like one of them. Bianca will give her ribbon to your pet before you go.

He will now be one of your party members for the rest of the journey. Talk to him and accept to show him the Gold Orb. If you talk to some of the villagers, they will point out a weird stranger is wandering around town.

Now go to the inn and head downstairs. You will see what looks to be a ghost but actually a fairy standing on the counter of the pub.

Accept to help them get their precious flute back, and the faery Honey will join your party. Head out of the faery palace and start walking south across the lilypads.

Examine the spark in the snow to pick up a Seed of Life , then continue walking south to the village.

Enter the armor shop on the right and open the dresser inside to find some Holy Water. Buy whatever you may need, then exit the village south to a new world map.

Level-up your cub a bit, then head west to a cave. Faery Lea Undergrounds First go left to find two treasure chests with a total of gold coins.

Go down from there and speak with the dwarf to learn about the treasure chest at the bottom of the cave. Proceed south and head down to the next floor.

On the next floor, go right and open the chest for a Seed of Agility. You can now open the locked doors. Go through the door on your right and open the chest behind for gold coins , then head down and open the other chest for a Seed of Life.

But before entering, slide on the ice to the left of the entrance gate and go up to find a chest with a Seed of Wisdom. Now enter the palace to find yourself on a floor of ice.

Start by sliding up to fall down the hole, then head back up and slide down twice, then left, down, left, up, left, up, right, down, left, then down twice to get to a stairway leading to a little room with three chests.

One of them is empty and the two others contain 5 gold coins and a Chimaera Wing. Now return to the entrance and slide to the stairway on the right.

Defeat him with a few hits, then the real boss will appear. To defeat the Winter Queen, first cast Buff on all party members with the Hero, then just attack the boss with normal attacks and let Honey take care of the healing.

After the battle, open the two treasure chests to obtain a Boomerang and the Herald of Spring. Head back to Faery Lea to give the flute to the queen, who will bring back spring unpon the land.

Honey will give you a branch as a souvenir and you will then be returned to your world. Head upstairs and Sancho will inform you your father already left.

He will also find the branch you dropped, which is now a Blooming branch. Tell him "Yes" to put the branch on your desk or "No" to keep it on you.

I say keep it with you. Head back down all the way to the entrance of the castle and go right to a little room next to the priest.

Open one of the drawers in here to obtain a Seed of Magic. If you talk to the people around the castle, you will learn about how one of the two princes, Wilbur or Harry, will be the next king, but Harry is a little brat that nobody likes.

Speak with Harry and accept to be his lackey. He will tell you to go pick up the badge in the chest south of his chamber, but when you look inside, the chest is empty.

Go tell your dad, who will check in with you, but Harry is now back! Return to the room to talk to Harry again, then go look for the badge again, which is not there.

Down there, Harry will get kidnapped. Since your dad was supposed to look after Harry, head back up to tell him what happened.

Now follow him out of the castle back in town. Head out to the world map and trek all the way to the northeast corner of the land to find a cave north of a poisonous pond.

Continue right and head down the flight of stairs to find a chest north of there containing gold coins.

Go back up and proceed right down the stairway. Open the chest here for an Antidotal Herb. Head out and go all around the building following the path south to another chest containing a Seed of Strength.

Continue up the stairs on the left and proceed through the door ahead. Cross the room to the next one and follow the path to find Pankraz battling some monsters.

He will then join you. Step on the tile in front of you to open the gate ahead and proceed. Get on the raft here and paddle south to get to a chest with a pack of Monster Munchies.

Get back on the raft and head up, then right for another chest with a phial of Elfin Elixir. Continue right and up to the prison cell room where Pankraz will free Harry.

While your father holds the monsters back, flee with Harry. Return to where you got the monster munchies and head through the door on the right to be back at the entrance.

Head south and your passage will be blocked by Bishop Ladja. Pankraz will come to the rescue and take care of the minions.

Watch the ensuing, unfortunate events Ten Years Later 6. The Return of the Hero Talk to Harry on the roof, then pay a visit to the prison Return to the roof to be taken to sleep time Talk to all the slaves in the room, then leave Go to the main room to find Maria and save her Talk to Harry twice to then be release by Joshua Use the barrel to escape You will find yourself a slave for the kingdom of Partina.

Head up on the right until you are on the roof of the temple, where you can talk to Harry in the southeast corner. Then, head down the staircase in the opposite corner and exit south through the opening leading to a slave cemetary.

Continue up to the prison area and check the first cell to see a man emprisoned inside. Now go back to the roof for night-time. After waking up later, speak with all the slaves around the room, then go for the door.

A guard will come in. Leave this room and return to the central slave chamber from the roof to find Maria being attacked.

Harry will go rescue her, so do the same and take on the other guard. Defeat the two guards to then be thrown in jail. Talk to Harry twice and Maria will come and free you, with the help of a soldier who happens to be her brother.

Joshua will ask you to take Maria away and help you escape. Get inside the barrel to be taken away by the waves. First, go talk to Maria in the room on the floor above and she will give you 1, gold coins from her brother.

Now head downstairs to the first floor and enter the opposite room with a little girl and a nun inside. Talk to the nun to receive the Crude image.

Now leave the abbey and join Harry at the entrance. Now equip whatever left you have on Harry and travel north to Fortuna.

Fortuna Time for item fetching. Now enter the armor shop by the entrance next to the item shop and head upstairs. Next, go to the casino in the center of town and get on the scene at the back.

Open the dressers in here to find a Silver Tiara and a Silk Robe. Back up in town, head down the stairs left of the inn which lead to the monster taming place.

Break the jars here to find a Pot lid and a pack of Monster Munchies. Now head to the world map and fight monsters around until nights falls.

Re-enter the town and go to that small house in the northwest corner to buy a wagon for gold coins. Now you can get wild monsters to join your party!

Lastly, speak with the fortune-teller to learn about your mom who should be north of there. Start heading northwest to Whealbrook. Whealbrook What desolation here.

The village has been destroyed while you were gone. Head over to the open-air building with the only remaining villagers near the cave. Break the jar in the corner to find a Seed of Wisdom , then speak with the old man who will recognize you.

He will inform you that years ago, Pankraz had hidden something deep inside the cave. Exit by the back and use the raft to go inside the cave.

Paddle up the stream to a staircase. Down there, proceed north and open the chest for gold coins. Continue left down the next staircase.

Go to the back of the next room to find two chests containing a Seed of Agility and an Iron Cuirass. Now head up the other stairway in this room and go left.

Step on all the stones, then go down the northern stairs. The stones will have fallen above the water below so you can now grab the Night Light from the chest and peek down the stairway on the right.

Head down the floor below and go down the next staircase leading to a small room with furniture. Open the dresser to find a Leather Kilt and break the jar to obtain a Seed of Strength.

Make a quick stop at Roundbeck. Roundbeck Talk to the villagers around to learn about the ascension of Prince Wilbur to the throne, then go sleep at the inn.

During the night, Harry will suggest you pay a visit to Coburg next. Spend a second night at the inn, then speak to the inn misstress in the back room so she gives you a ZizzWizz Pillow.

Now start making your way back to Coburg in the east. The guard at the bridge will let you pass when he recognizes Harry. Now enter the castle and Harry will ask that you keep his identity secret.

Leave the castle and Harry will mention the waterway. Go around the outside of the castle to that door you used to get out in the past. Paddle to the front of the castle and get in the passageway underneath the drawbridge.

Inside, dock and go step on the switch in the center to open the secret passage ahead. Follow the way to a staircase, then go left and up for two chests containing a Shellmet and some Steel Fangs.

Continue left to find the real queen in a cell. After speaking with her, proceed south and up the stairway. Step on the switch on the floor above to open the gate and continue up the stairs to wind up in the garden.

Make your way to the top of the castle and speak with Wilbur in the throne room. He will hand over the Key to Coburg , which opens these locked doors around the castle.

With this key in hand, return to the castle entrance and head up the stairway on the left which leads to the rest room where all the soldiers hang around.

Open the blue door in here to enter a room with three treasure chests. Open them to obtain Iron Armour , gold coins , and a Seed of Life.

Now leave and re-enter the castle by the blue door on the right side. Go through the other blue door inside and break the pots in the small room beyond to obtain a Mini medal.

Also in this room, examine the right bookshelf to read the diary about the tower to the south. Go down the staircase and hop into the warp in the basement to be teleported to a new part of the world map.

After Maria joins your team, travel back to the tower. Abovitall Tower Approach the front gate and Maria will help you open it.

Head up the stairway in the northeast corner and open the chest ahead for gold coins. Then cross the bridge in the middle and head up.

Proceed up the right path and up again. Break the pots on the floor above to obtain a phial of Magic Water. Now go back down to the previous floor which has a large gap in the center.

Standing on the edge of the gap, walk all around the hole to get those two chests at the back, containing a Scale Shield and a Seed of Magic.

Then go through the opening in the fence on the left and head up to the next floor. Proceed up again through the next stairway to find yourself at the top of the tower.

However, if you cross on the right or left side you will be able to walk on thin air and traverse the invisible pathway. Now head back down the tower and return to Coburg Castle.

Head up to the throne room, but Wilbur is gone. Time to use the mirror. Stand in front of the left queen and pull the mirror out of the bag.

After the fight, Harry will leave you and stay at the castle with his brother. Talk to him one last time to receive a Tombola ticket. Board the ship and cross the sea to new horizons.

Defeat them, then a man will request your help. Accept to get rid of the monster in his village to receive 1, gold coins. Secondly, get on the scene in the center and enter the backstage room.

Check the dressers in there to find a Silk Apron. Next, examine the spark in the grass with the flowers on the right of the church to find a Mini medal and the spark on the left for gold coins.

Now leave town and walk south to find the village of Hay. Before getting down to business, cross the bridge past the inn and enter the first house there.

Break the jars inside to find a Mini medal and a Seed of Strength. Then enter the second house on the right and break the barrel inside to get a good old Leather Hat.

Next, cross the second bridge down the river in the middle of the village and examine the odd tile on the ground to reveal a stairway.

Go down the hidden passageway leading to a chest with a Kamikazee Bracer. Now enter the biggest house east of the village.

Examine it to pick up a Mini medal. Continue down the left path to find a chest containing a Stone Axe. Head through the right path after that and go downstairs.

Instead, jump down any of the holes around this room to fall on the floor below. Open the chest at the bottom here to obtain an Iron Cuirass.

Now go take on the beast. If you forgot the ribbon, just flee the battle and start over. Well, it turns out, the monster is none other than your old friend the sabrecat!

Go talk to the man in the large house to receive your 1, gold coins and also talk to the man in the house on the left of the field with the scarecrow.

Examine the scarecrow afterwards to pick up the Terrorcrow. Now your next destination is a town located west of Lodestar. The Spells Of Prof. Toilen Trubble Pay a visit to the Professor and accept to help him with a spell Go retrieve the lunar Zoombloom at night, on the world map west of the town Bring back the plant to the Prof.

Break the jars here to obtain a Seed of Agility and a Mini medal. Walk around the item shop on the left and follow the path behind the pub to find a stairway leading down.

Rotate the camera to see a pathway going under the buildings. Inside the house, break the jars under the staircase for a Medicinal Herb and the barrels in the corner for a phial of Magic Water.

Then speak with the Professor and accept to help him concoct his next spell. He will request that you bring him some lunar Zoombloom.

The plant is found directly on the world map, and can only be seen during night. Leave the village and start heading all the way west, past the mountain with the lake.

Walk until you get to the leftmost side of the world map, at a little gulp at the end of the land. Pick up the Lunar Zoombloom.

Take the plant to the Professor, then talk to him again to receive the Zoom spell. Use this new spell right in front of him to warp to any village from the list.

I would say take the opportunity to warp to Coburg and go see your old friend Harry at the top of the castle.

Go check the chest in his old bedroom to read his letter, then go back to talk to Harry again to receive the Marital Organ. Then zoom back to Zoomingale and walk south from the town to find a little house on the map.

Make a stop there. Scuttlebutt Check the pots on the right side of the house outside to find a Tombola ticket , then go inside. Peek down the well in front of the church and examine the spark on the ground to obtain a Mini medal.

Also check out the book on the inn counter to pick up a copy of the Scuttlebutt Alledger. Walk down the southeast path to find a chest containing a Mini medal , then continue southwest to be back outside.

Enter the inn afterwards and check the drawer in the second room to find an Iron Shield. Next, go inside the house south of the inn and open the dresser for a Mini medal.

Also check the dresser upstairs for a Tombola ticket. Now head over to Mr. Open the drawer on the first floor to obtain a Seed of Wisdom.

Talk to all gentlemen in line, then Briscoletti will come down and let you in. Only the one who brings back two special rings will be allowed to marry his daughter.

This is where the first ring, the Circle of Fire, lies. Volcano Cave Inside, proceed west to meet up with Crispin.

Head down across the left bridge south of him to find a chest at the end of the path, containing gold coins. Keep following the main path around the pool of lava until you come to a staircase leading down.

Then head down the slope on the right and walk around the steeming hot stone floor to get to a chest with a Staff of Antimagic. Heal the party, then get back on the main path and return to the last fork.

Head along the path south until you come to another fork. Go right, then down for a chest containing an Iron Helmet.

Return to the previous fork and head north to another staircase. On the next floor, head north across the hot lava stones for a chest with a Seed of Resilience , then go northwest through the leftmost path for a chest in the corner containing gold coins.

Now return to the first path and proceed north through the middle pathway across the hot stones. When you get to the end, there will be two staircases.

The south one leads to a room with a healing circle, and the top one leads to the Circle of Fire, which is guarded by some Magmen. These enemies are pretty tough as they have a fire attack spell that does a lot of damage.

What I do for this fight is take the sabrecat out of the party as he is weak to their attacks and will most likely die fast.

I keep the Hero attacking the enemies while my healing monster a Slime Knight heals himself and the Hero. You can also use spells like Kasap to lower the enemies defence first or if you have any monster with ice spells, or spells to put enemies alseep, use that.

After the battle, the Circle of Fire is yours. Return to Monstroferrato and give the ring to Briscoletti, who will then lend you his ship to go fetch the second ring.

Leave town and take the ship up the river to a gate blocking your way. Get off on the east continent and walk to the nearest village.

Stockenbarrel Enter the item shop first and check the pots to find a Seed of Strength. Secondly, go to the inn and head down to the basement to find a Mini medal in one of the barrels.

Then go upstairs and check the drawers in the bedroom for a Medicinal Herb. Now head over to the last house at the back of the village.

Before going in, head into the opening under the balcony to find more grass to explore. Now enter the house and the man in bed will recognize you. Bianca will then come in and talk you into staying the night.

In the morning, go talk to her dad while she prepares breakfast, and she will then propose that you two go get the Circle of Water together.

Accept her offer to have her join the party. Equip her with better equipment, then go back to the ship. Bianca will be able to open the lock on the gate, so you can now go on.

Sail northeast, in-between two pieces of land forming a little water pathway going north into a cave hidden in the waterfall ahead. Waterfall Cavern This cave is pretty straightforward at first, so just head along the path until you encounter a man deeper within the cave.

Drop down the hole and follow the path south leading to a chest with a Robe of Serenity. Go back up and drop down the other hole to fall back down.

Proceed northeast to another stairway and continue to a room with a large waterfall in the center. Follow the path leading down into the water and keep on walking east on the other side of the path, which will end you up in a room with a chest containing a phial of Elfin Elixir.

Now return to the room with the waterfall and head down the path going into the water. Now enter the very last room where lies the ring. Simply pick up the Circle of Water , then head out and return to Monstroferrato.

The Hand Of The Heavenly Bride During the night, go speak with Bianca and Briscoletti, then go back to bed The next morning, choose your bride, then go retrieve the wedding veil in Stockenbarrel After the marriage, head to the shrine to check on the jar, then go see Briscoletti Travel back to Lodestar Harbour to board your new ship Monstroferrato Bring the ring back to Briscoletti and you will have the night to think about who you want to marry the next day.

Take a breath of fresh air outside and go talk to Bianca in the villa, as well as to Briscoletti in the mansion. Bianca Nera Debora Choose Bianca for a balanced party member with decent magic and physical abilities.

Choose Nera for a very strong magic user with healing and attack spells, but very poor combat skills. Choose Debora for a powerful physical combattant with good defence, but mediocre magic capacities.

After that is set, Briscoletti will ask that you go retrieve the wedding veil at Stockenbarrel. Return to Monstroferrato with it and the preparations for your wedding will be complete.

Now go talk to Briscoletti in the mansion to let him know how things are. He will ask that you check on a jar in a shrine he owns, west of Stockenbarrel.

Also, the treasure chests behind him are now unlocked, so open them to obtain gold coins and the Zenithian Shield. Now take the boat and sail to the piece of land west of where Stockenbarren is located.

Enter the shrine and head down the long stairway leading down to the jar Briscoletti mentionned. So head back up and return to Monstroferrato to tell the news to Briscoletti, who will allow his daughter to accompany you on your journey.

You can now proceed to Lodestar Harbour, where your very own ship is awaiting you at the port. The Lost Knick-Knacks optional Lodestar Harbour Enter the building on the docks where your ship awaits inside and before boarding, speak with the merchant sitting at the table on the left to buy the Ship in a bottle.

Now before getting on with the main quest, there are several spots to explore with the ship to get more items.

First, sail east from Lodestar and dock on that little island in the middle of the sea, which you can see on your map. Enter the oasis village there.

The Ventuno Go left as you enter and get on the small boat at the end of the dock to board a bigger boat, where the casino is. Then go downstairs and break the barrels to find a Mini medal.

Go downstairs again twice to get to the very bottom of the ship and break the barrels here for 30 gold coins. Now head back to the deck and go down to the casino via the stairways in the center of the ship.

Check the ground near one of the stairways for a shiny object which is in fact a Casino token. Go back to the deck and enter the room at the north end of the ship.

Sail all the way south around the continent in the very middle of the map until you find a little island with a building south of that continent.

Get back on the ship and sail southeast to that long narrow piece of land at the very bottom of the map at the right of the desert.

Open the chest behind the castle for an Iron Mask , then go inside the castle and speak with the king. She herself gave the medal to someone else, so talk to the man standing next to the bank counter.

He threw the medal away. Go back outside and talk to the slime on the right of the castle, which would be crushed behind a large gold medal.

Help her out and she will give you the so desired Maxi Medal. Now take that back to the old man who requested it and he will give you the Knick-Knactory.

Inside, go through the door below the right stairway and head down to the basement. Enter the little tent on the right and check the jars inside to find a pair of Boxer shorts and a Mini medal.

Then walk all the way left to get to the next town, Helmunaptra. At the entrance, speak with the knight who will recognize you and hand over a treasure chest from Briscoletti.

Open it to fill your pockets with gold coins. Enter the weapon shop and head downstairs to the bedroom. Break the jar here to obtain a Chimaera Wing.

Watch out as the first jar is a monster. Also break the barrels along the opposite wall for a Seed of Magic. Now head down the staircase in the hall to reach the garden of tranquility.

Head down the well here and examine the spark at the bottom to find a Mini medal. Climb back up to the garden and go speak with the queen on the left.

Follow her back to the garden and talk to her again. She will suggest you return to your homeland of Gotha. Before leaving Helmunaptra, check behind the castle to find a man lying on the ground.

Push him over to the oasis on the right and he will sell you some items. The parasol can make a good shield for your wife. Now one last thing optional: Then sleep at the inn, and head out to the world map.

Walk a bit south to find a rock. Pick this up to get the Desert Rose. You can get as many as you want by sleeping at the inn every time. Now zoom to Monstroferrato and take the ship back to Stonckenbarrel.

Head down the well at the entrance of town and exchange your desert rose for some scintillating sinter with the man in there. Also, you can zoom to Fortuna now and enter the northwestern house during the night to buy a bestiary Big Book of Beasts for gold coins.

If you leave ad re-enter town, you can return there to buy a knick-knack slime curio for gold coins. The Road To Gotha Kingdom Travel northeast to the mountain from Knot Welcome Inne Traverse it to get to the village of Battenberg Cross the next cave in the east to arrive at Gotha after a long trip Knot Welcome Inne From the desert, take the ship and sail directly east to another continent where you should find a little house just above a line of trees.

Make a quick stop there. If you want a Knick-Knat, sleep at the inn here, then speak with the innkeeper to receive the Forget-me-Knot flag.

Mountain Path West Cross the two bridges at the entrance, then after crossing the third one, head up the path to a chest containing gold coins.

Continue along the left up the mountain where the path will branch off. Break the first jar in here to obtain a Mini medal. The second one is a monster.

Now head down the other staircase and speak with the strange old woman to spend the night there. Well, that was odd, but anyways leave the cave and head up the little slope on the left to get to a chest which contains a Prayer Ring.

Now go all the way left, then head down and right along the side to find a chest with a Mini medal inside. Head back up the path until you meet a soldier.

Talk to him and he will drop another chest from Briscoletti. Open the chest he leaves behind for a Flowing Dress , which can be equipped on your wife or the sabrecat.

Now enter the cave behind and at the branching path, go left and open the chest for another Mini medal. Proceed north to the next stairway and leave the cave by climbing up the little cliff in the middle.

Battenberg As you set foot here, your wife will collapse, exhausted. After spending the night at the inn to rest, get up and break the barrel in the corridor to obtain a pack of Monster Munchies.

Now leave the inn and head up to the church to save and also take a look inside the drawer to find a Tombola ticket. Then go in the left room and break the barrels for a Mini medal.

Mountain Path East Start heading down the cave to a larger room. Go down the south path first to find a chest containing a Mini medal , then head through the top-right path leading to two chests.

The top one is a Mimic which might drop a Mini medal, and the bottom one contains gold coins. Next proceed into the east path and go down.

Jump down the cliff and keep following the next path to be back outside. Drop down again and open the chest on the ledge to get a suit of Restless Armour.

Re-enter the cave and head down the stairway at the end of the path, then walk north to a chest with a Yggdrasil Leaf.

Continue east for two more chests in the top-right corner, first one being a Mimic which might drop a Mini medal, and second one containing a Mini medal.

Now go down, and west to end back outside on a ledge. Open the chest at the left here for another Mini medal , then return inside and go east through the stairway at the end.

Get the gold coins from the chest below, then go south and re-enter the cave by the other entrance. Follow the path to the next floor.

Start by going south to exit. Return to the previous room and head down the stairway in the northwest corner. Open the chest here for a Rockbomb shard , then go back up and head down the stairway at the right of the room.

Proceed along the path across all the stairways until you get to a chest containing gold coins , then continue going up to another chest, a Mimic which could drop a Mini medal.

Take the stairway up here, but then climb it back down right after to go south and get the chest with a Staff of divine wrath inside. Then climb up for real and open the two chests in the top-left corner for a Chimaeara Wing , and the other is a Cannibox.

Now go back all the way down to where you got gold coins from a chest earlier. Drop down the hole at the right of the chest to fall down, then go south and jump off the cliff to be on the ground outside.

Get the Dieamend from the chest nearby, then go through the openning in the cliffside to be back inside. Open the chest on the right for a Seed of Agility the other is a Cannibox , then finally exit that cave through the southwest entrance.

Leave the area and walk north to a castle. The New King Of Gotha Go see Sancho in the house at the right of the castle, then speak with the king the next day Leave the castle and walk northeast to the Riteof Passage cave Make the statues face in the two rooms with the bird symbol Push the rock south of the switch, then step on it to let the water out Step on the switches in the last room in the right order to open the passage Retrieve the Royal Insignia, then defeat the fiends and return to Gotha Gotha Castle Finally home.

Go to the little house on the right side of the castle first to reunite with your old friend Sancho.

He will take you to the castle to see your uncle, the king Albert. During the chat, your wife will collapse again, and has a surprise ahead for you.

In the room you wind up in, take a look in the dressers to obtain a Diemend and a Lacy Bustier. Exit out to the balcony from the door in this room and examine the spark on the ground to find a Mini medal , then go back in.

Go to the room with the beds across the dinning room on this floor and check the drawers for a Seed of Resilience. When you wake up that night, exit the throne room south and go around the roof to get down to the second floor of the castle.

Speak with the guard here and he will let you through. Check the drawers for a Tombola ticket , then enter the item shop behind and break the barrels for a Seed of Wisdom.

Head over to the church at the back and go left into a room with many jars. Check the jar for a Seed of Life and the dresser for a pair of Boxer Shorts.

The rightmost one has a bird symbol in front of it. Go through that one and step on the switch on the ground until the two bird statues are facing each other.

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